Village Type Guide
NOTE: Mainly aimed at version 3.1 (not speed)
This is the village you start out with.
When you do conquer/settle these, they can be used as supply villages etc. They’re pretty simple and the balanced layout allows them to grow by themselves. So it’s good choice if you’re building right next to a WW or something…
This is called 9 cropper. It is like the hybrid of a regular 6 cropper and a 15 cropper.
It can hold more troops than 6 cropper but less than 15 cropper.
It is especially useful if there are no 15 croppers in your area but if you need to support a lot of troops in a place which is near your main cluster.
This is the infamous 15 cropper. Because it has so many croplands, it can support many troops and the more troops, the better. Expert players make 15c their capital because level 11+ croplands will effectively be more profitable than level 11 clay/wood/iron because crop gets two bonus buildings and better oases advantages.
This is 5 lumber village. It is useful to aid production in following units which use up lot of lumber:
Equites Imperatoris; Battering Ram; Clubswinger; Spearman; Paladin; Ram; Druidrider
This is 5 clay village. It is useful to aid production in the following units which use up lot of clay:
Fire Catapult; Teutonic Knight; Catapult; Phalanx; Theutates Thunder; Trebuchet
This is 5 iron village. It is useful to aid production in the following units which use up lot of iron:
Legionnaire; Praetorian; Imperian; Equites Caesaris; Axeman; Swordsman; Haeduan
source: Travian Forum